adembroski's Madden 23 XP Sliders (2024)

adembroski's Madden 23 XP Sliders (1)09-22-2022, 01:58 PM#1

adembroski

49ers


adembroski's Madden 23 XP Sliders

Sorry I'm lateadembroski's Madden 23 XP Sliders (3) Real life, yanno?

First, I wanna thank the slider makers in this forum. It was immensely gratifying to see so many of you recommend my XP sliders in your slider threads.

Second, tdogg, of course, for being the guy who carried this job for so long and helped me develop my system along the way.

Please check out Funkycorm's excellent XP sliders (https://forums.operationsports.com/f...p-sliders.html) for a different feel and aim than mine. He explains is pretty well over there, but basically he's putting a lot more stock in week-to-week feel, and I think a lot of you might enjoy that approach. I always have more than one franchise going, and I think I'll probably use my own for my long-term main franchise and his for the smaller rebuilt challenges I like to do. (Initial release note: It's also probably more "finished" than this version is. I still have work to do!)

I changed my approach a little this year compared to past years, and that manifests in 2 ways.

1. I concentrated more on the middle of road starters than the high end. In past years, my targets were primarily 90-95 players matching up with the base roster after a 20 year sim. This year I concentrated much more heavily on 85-90 rated players.

2. Rather than matching the base roster, which is a reflection of modern NFL trends, I reworked the mechanics so that positions can wax and wane over the course of a franchise. I've seen sims where starting HBs are a dime a dozen like today, I've seen some where they are truly rare and of greater value. Virtually any position can become loaded or experience a serious drought. However, I've tuned with a large enough sample size (my GOD what a sample size!) that it all will be reflected evenly over enough seasons played, but YOUR Franchise should have it's own unique flavor and trends.

Alpha Version 1.0, 9-22-2022
QB: 83%
HB: 78% *
TE: 83%
WR: 80%
FB: 60%
T: 77%
G: 71% *
C: 64%
DE: 91%
DT: 75%
MLB: 100%
OLB: 101% *
CB: 100%
FS: 92%
SS: 86%
K: 139%
P: 165%

* Final Pass, feels done

Current Issues So this is just where I'm going to note things that kinda bother me with the current version that I'm going to continue working on, so these are areas that are likely to change in the future.

* The Tackle position is still too prone to being overly weak in future years.
* The Fullback position is too strong in draft classes to match anything resembling a realistic progression. I'm just going to have to accept this and start working the slider up until I find a sweet spot. The trouble is high FB overalls will cause the CPU to overvalue them a great deal, and we don't wanna see the Rams mortgaging their future for Juice. But we want some movement so they are fun to have.
* Safeties are hard to balance. Get the right number of good ones, and have too few elite. Get too many elite, and you have too many good ones. Feast or famine. Find the right balance here.

Plans for versions: This is the alpha version, its the first version I feel good releasing for feedback, but it's not ready for MY franchise mode. Right now, we're going to average the right number of 85+ players at each position (about 10% of the signed roster), but we're gonna be a bit too low at the high end (95+). I want more elite talent, without flooding the midrange. When I feel good about that balance and I've worked out the above problems, I'll call that Version 1.

Then I'll begin playing with the career settings to see how we can use those to improve the rating distribution.

Any and all feedback is appreciated and used!

(BTW: These were developed on PC because it sims the fastest. I do not believe there is any difference in franchise front end between any system though)

Raider Ren, Teleo, KiffinWillWin and 7 others like this.

__________________
There are two types of people on OS: Those who disagree with me, and those who agree.

The first kind is wrong. The second is superfluous.

“The only difference between reality and fiction is that fiction needs to be credible.”
-Mark Twain.

Last edited by adembroski; 09-22-2022 at 02:30 PM.

adembroski's Madden 23 XP Sliders (4)

adembroski's Madden 23 XP Sliders (2024)
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